An independent game project where I am responsible for all the work.​​​​​​​
All character illustrations were created by myself using Photoshop and PaintToolSAI.

For the environments, certain assets—such as the iron gate and specific texture elements—were hand-drawn. 
Additional environmental details were assembled by extracting and recomposing components from free and commercially licensed photographs.

To construct architectural structures, I sourced elements from a variety of photographic materials, including images of buildings and furniture, and then repainted, color-corrected, and adjusted the perspective to achieve a cohesive and polished result.
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