An independent game project where I am responsible for all the work.

All character illustrations were created by myself using Photoshop and PaintToolSAI.
For the environments, certain assets—such as the iron gate and specific texture elements—were hand-drawn.
Additional environmental details were assembled by extracting and recomposing components from free and commercially licensed photographs.
To construct architectural structures, I sourced elements from a variety of photographic materials, including images of buildings and furniture, and then repainted, color-corrected, and adjusted the perspective to achieve a cohesive and polished result.





















